The esports industry is a fast-growing global industry.
Esports is defined as organised competitive gaming, which is human versus human,
either as individuals or in teams. This suite of qualifications includes a
breadth of transferrable skills that enable learners to experience esports in
different areas to aid their progression to employment, directly or via further
study. Esports offers a unique opportunity to deliver a curriculum that teaches
concepts in the context of multiple skills and subject areas at once. It
provides an opportunity for alignment of social, physical, mental and financial
skills into one qualification to deepen and expand learning, skills which are
highly valued in the changing and fluid workplace. Learners must apply strategy,
skill and teamwork to be successful
The BTEC Level 3 in Esports is an intermediate qualification
for post-16 learners who want to specialise in a specific occupation,
occupational area or technical role. It prepares learners for work or an
Apprenticeship by giving them the opportunity to develop sector-specific
knowledge, technical and practical skills, and to apply these skills in
work-related environments. The qualification also provides progression to Level
4 qualifications.
Developed in close conjunction with leading employers, the
BTEC Level 3 in Esports develops transferable workplace skills, such as good
communication and the ability to work in a team, which employers have identified
as essential for gaining employment in the sector and for progression once the
learner is working. At the core of this qualification is the concept of
preparing young people for the working world. Through practical activities and
occupationally-fit-for-purpose assessments, learners will gain the skills and
behaviours needed for sustainable employment.
Students will study a variety of units for example,
entrepreneurship in the Esports Industry, branding, managing an event, live
steam broadcasting/shoutcasting, games design, health and wellbeing within
esports.